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Third-Party Resources

This page explains how to integrate FAR with third-party resources.

Fire Scripts

FAR has automatic integration with all the fire resource listed below, no changes are required to be made by the end-user.

  • Albo1125's Fire Script
  • GIMIcz's Fire Script
  • GRC's MRC Fire
  • Toxic Scripts' Realistic Fire Script
  • Zea Development's z_fires
  • London Studios' Smart Fires
  • rScript's Fire Generator

For more information, see here.

Inferno Fire/EMS Pager (2019)

Follow the steps below to create a page when a fire alarm is activated.

  1. Inside inferno-fire-alarm-reborn, open editable/server/events.lua.
  2. Locate the Inferno Fire/EMS Pager - Uncomment below to use, then uncomment (remove the --) the section below. Old Pager 1

By default, the events.lua calls Pager:NewPage, which will create a page message for fire.
You can edit this by making changes in editable/server/pager.lua.

Alternatively, there is another function called Pager:NewPageByAlarmSystem which you can use instead, which allows for a different page depending on which fire alarm is activated. To use this, replace Pager:NewPage with Pager:NewPageByAlarmSystem in events.lua.

Station Alert

Follow the steps below to create alerts when a fire alarm is activated.

  1. Inside inferno-fire-alarm-reborn, open editable/server/events.lua.
  2. Locate the Inferno Station Alert - Uncomment below to use, then uncomment (remove the --) the section below. FAR 1

By default, the events.lua calls StationAlert:NewAlert, which will create an alert at the nearest "manned" fire station (station with players). You can customize the exports to liking by editing editables/server/station-alert.lua. For more information on exports, see here.

Alternatively, there is another function called StationAlert:NewAlertByAlarmSystem which you can use instead, which allows for a different alert depending on which fire alarm is activated. To use this, replace StationAlert:NewAlert with StationAlert:NewAlertByAlarmSystem in events.lua.

Sonoran CAD

Follow the steps below to create calls in Sonoran CAD when a fire alarm is activated.

  1. Inside inferno-fire-alarm-reborn, open editable/server/events.lua.
  2. Locate the Sonoran CAD Call Creation - Uncomment below to use, then uncomment (remove the --) the section below. Sonoran 1

You can customize the call details to liking by editing editables/server/sonoran.lua. For more information, see here.

Night Shifts MDT

Follow the steps below to create calls in Night Shifts MDT when a fire alarm is activated.

  1. Inside inferno-fire-alarm-reborn, open editable/server/events.lua.
  2. Locate the Night Shifts - Mobile Data Terminal Call Creation - Uncomment below to use, then uncomment (remove the --) the section below. Nights MDT 1

You can customize the call details to liking by editing editables/server/nights.lua. For more information, see here.

Codesign Dispatch

Follow the steps below to create calls in Codesign Dispatch when a fire alarm is activated.

  1. Inside inferno-fire-alarm-reborn, open editable/server/events.lua.
  2. Locate the CD_Dispatch Call Creation - Uncomment below to use, then uncomment (remove the --) the section below. CD Dispatch 1

You can customize the call details to liking by editing editables/server/codesign.lua. For more information, see here.