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Prop Textures

This page covers the editable textures in SA.

While the models of the props included with SA are protected with Escrow, the texture dictionaries (a.k.a. the YTD files) are not, and can be freely edited. See the information below for an explanation of each texture and what is it used for.

Door Controls

door_controls_d

This texture is used for the entire Door Control model.

Used on:

  • prop_ic_door_controls
tip

This texture has a matching entry in the hi YTD file.


Traffic Lights

traffic_light_body_d

This texture is used for the entire Traffic Light model, except the three LED lights.

Used on:

  • prop_ic_traffic_light_r
  • prop_ic_traffic_light_y
  • prop_ic_traffic_light_g

traffic_light_bulbs_d

This texture is used for the three LED lights.

Used on:

  • prop_ic_traffic_light_r
  • prop_ic_traffic_light_y
  • prop_ic_traffic_light_g

Unit Indicator

unit_indicator_body_d

This texture is used for the body of the Unit Indicator model.

Used on:

  • prop_ic_unit_indicator
  • prop_ic_unit_indicator_r
  • prop_ic_unit_indicator_g
  • prop_ic_unit_indicator_b

unit_indicator_light_d

This texture is used for the light on the Unit Indicator model.

Used on:

  • prop_ic_unit_indicator
  • prop_ic_unit_indicator_r
  • prop_ic_unit_indicator_g
  • prop_ic_unit_indicator_b

Wall Light

white

This texture is used for as part of the specular map for the Wall Light.

Used on:

  • prop_ic_wall_light

grey

This texture is used for as part of the diffuse map for the Wall Light.

Used on:

  • prop_ic_wall_light

wall_light_d

This texture is used for as part of the diffuse map for the Wall Light.

Used on:

  • prop_ic_wall_light

wall_light_alpha_d

This texture is used for as part of the diffuse map for the Wall Light.

Used on:

  • prop_ic_wall_light